That’s when you saw him the auburn-haired boy with a visible scar on his cheek who was destined to become your personal confidant, standing there, shy as a mouse. You were up high on a scaffold, so you carefully turned around to see if what you were feeling was really the case. Except this was the first time you really felt it. It almost felt familiar, to a degree, like the eyes had looked at you before. One day, though, you could feel eyes peering into the back of your head. You got to do this all from the sidelines, not having to deal with any anxiety from meeting people. It was also nice to see tons of people, big and small, young and old, light up when they saw an exhibit they particularly liked. Not to mention the money, the people you worked with were genuinely happy-go-lucky people, clearly in love with the work they do. Then the offer became something you would have to have been idiotic to refuse. Originally, the offer from the museum included a grand total of zero dollars, but after completing two larger projects for them, they decided they wanted to keep you. What started as just a job to help kill some free time while finding a job that earned you money had become something you could genuinely say you looked forward to every single day. Nothing is meant to be professional in any way, nor is meant to offend, cause anxiety, cause anger, cause sadness, or promote disagreement among readers in any sort of (semi)permanent way.Ī/N: I’m really on a Tim kick, huh? Who’s complaining, though, because it ain’t me. Permanent Author’s Note: To clarify, I write because I get bored. After days and days of work, one extremely involved mural forces Y/N to stay late, and Tim offers to keep her company. After working up the courage to speak with her, they strike up a partnership neither one expected. Summary: Y/N works as a muralist at Tim’s museum, and he loves watching her work. Style: One-Shot (prompt: based on this amazing post by the lovely Angst (my first genuine attempt so go easy on me), fluff, mentions of intimate situations (in reference to art)
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(i.e.Density >= 0)ĭestroy (Behavior): Removes the ACTOR from the scene – apply this rule to objects that can be destroyed, like the blocks in Breakout or the bricks in Mario. Density can be set to any real positive number. A value of 0 will make an object immovable but still affect other actors in the scene. A higher value will make the object harder to move by less dense actors. Essentially ties two attributes together.Ĭontrol Camera (Behavior): Allows users to cause the camera to follow an actor – keeping it in view.ĭensity: Density refers to the heaviness of the actor. Insert a timer container to control how long the growth or shrink should take.Ĭhange Velocity (Behavior): Specify movement changes relative to another actor or to the scene.Ĭollide (Behavior): Use this behavior in conjunction with a tag to control which actor or groups of actors the primary actor will bounce against.Ĭollision Shape: This option determines whether other objects will collide with this object as if it were round (or rounded), or square (or rectangular).Ĭonstrain Attribute (Behavior): Continuously updates an attribute – for instance,constraining the actor’s location to that of the mouse. For instance, users can create score-keeping systems, instructing the game to add points (or remove points) to a specific actor, or remove health/life from a player or actor.Ĭhange Image (Behavior): Change an actor’s image to a new image – useful for showing damage or other changes to an actor without having to create multiple actors.Ĭhange Scene (Behavior): Goes to a specific scene – useful for moving to the next level, a credits scene, or the game menu.Ĭhange Size (Behavior): Grows or shrinks an actor (use a negative number to shrink). Actors will continue to accelerate unless drag is applied or another movement behavior takes precedence.Īccelerate Toward (Behavior): Allows user to specify the precise location an actor will accelerate toward.Īction: These are behaviors that are not meant to fire continuously, such as movement, changing image, color, or size, or accepting keyboard input they are best used when governed by a rule.Īctor: All the items (both visible and invisible) in your game are actors they are governed by Behaviors that control how they interact with both other actors as well as with people playing your game.Īctor Mode: This is the default mode for the scene editor, and allows the actors to be placed, moved, rotated, and resized in the scene.Īctor Tag: Actor Tags are used to categorize actors they can be added and removed through the Project Editor.Īlpha Color: Alpha controls the transparency of an actor, and can be set to any real number between 0 and 1, with 0 being completely transparent and 1 being completely opaque.Īnimate (Behavior): Displays a series of images in rapid succession to create animation.Īttribute: Attributes contain numeric or text values that govern various aspects of the game, scene, and actors.īehavior Library: A list of all available behaviors which can be assigned to actors.īehaviors: Behaviors are actions or states of being that apply to actors they can change how actors move, look, sound, and act.Ĭamera Mode: An alternative mode while editing a scene, Camera mode allows the user to set the sensitivity and range of the camera’s movement.Ĭhange Attribute (Behavior): Allows user to set or change a game, scene, or actor attribute. Here is a list of terminology used in GameSalad, including behaviors & functions, and what these terms mean:Īccelerometer: Determines the angle and rate of movement of the device useful for determining when a user rotates or tilts their device.Īccelerate (Behavior): Specifies the speed and direction of acceleration for an actor. Anneke died in 1615, shortly after the birth of their third child and, of the three, Harmen survived infancy and one had died before Hals’ second marriage. Anneke was born 2 January 1590 as the daughter of bleacher Harmen Dircksz and Pietertje Claesdr Ghijblant, and her maternal grandfather, linen producer Claes Ghijblant of Spaarne 42, bequeathed the couple the grave in St Bavo’s Church (Grote Kerk) where both are buried, though Frans took over 40 years to join his first wife there. Unfortunately, the exact date is unknown because the older marriage records of the Haarlem city hall before 1688 have not been preserved. Frans was of Catholic birth, however, so their marriage was recorded in the city hall and not in church. His ‘breakthrough’ came with the life-sized group portrait The Banquet of the Officers of the St George Militia Company in 1616.įrans Hals married his first wife Anneke Harmensdochter around 1610. The earliest known example of Hals’ art is the portrait of Jacobus Zaffius (1611). It was in this cultural context that Hals began his career in portraiture, since the market had disappeared for religious themes. The remaining art that was considered too “Roman Catholic” was sold to Cornelis Claesz van Wieringen, a fellow guild member, on the condition that he remove it from the city. However, the entire collection of paintings was not formally possessed by the city council until 1625, after the city fathers had decided which paintings were suitable for the city hall. The restoration work was paid for by the city of Haarlem, since all Catholic religious art had been confiscated after the satisfactie van Haarlem had been reversed in 1578, which had formerly given Catholics equal rights to Protestants. The most notable of these were the works of Geertgen tot Sint Jans, Jan van Scorel, and Jan Mostaert that hung in the St John’s Church in Haarlem. He worked on their large art collection that Karel van Mander had described in his Schilderboeck (“Painter’s Book”) published in Haarlem in 1604. In 1610, Hals became a member of the Haarlem Guild of Saint Luke, and he started to earn money as an art restorer for the city council. Hals studied under Flemish émigré Karel van Mander, whose Mannerist influence, however, is barely noticeable in Hals’ work. Like many, Hals’ parents fled during the Fall of Antwerp (1584–1585) from the south to Haarlem in the new Dutch Republic in the north, where he lived for the remainder of his life. 1542–1610) and his second wife Adriaentje van Geertenryck. Hals was born in 1582 or 1583 in Antwerp, then in the Spanish Netherlands, as the son of cloth merchant Franchois Fransz Hals van Mechelen (c. He is known for his loose painterly brushwork. Hals played an important role in the evolution of 17th-century group portraiture. Frans Hals the Elder (1582 – 26 August 1666) was a Dutch Golden Age painter, normally of portraits, who lived and worked in Haarlem. Wel viel de bovenste plastic cover er na een paar hevige crashes af, en bleek het voorste stukje gebroken te zijn, het is te fiksen met plakband en waarschijnlijk denken velen nu so what? Ik vind alleen dat dit wel noemenswaardig is. Hierna zul je de linkerstick helemaal omlaag moeten houden, en daarna full throtle gaan (helemaal omhoog), nu ben je klaar en kun je de drone laten doen wat jij wilt.Įr staat niks op de doos of in de handleiding over het gebruiken van de drone voor binnen, aangezien het best wel waaide de laatste paar dagen heb ik nog niet de kans gehad om buiten te spelen met de drone, maar een ding is duidelijk, de drone kan makkelijk tegen een stootje wnat hij is al honderden keren van 2,2 meter naar beneden gevallen, met alleen maar een paar krasjes als eindresultaat. Hopelijk heb je er nog een paar liggen anders kun je weer terug naar de Action voor batterijen.Īls je de batterijen hebt geplaatst, zul je de afstandsbediening en de drone beide aandoen, de drone zal knipperen, dit betekent dat het wacht tot er een afstandsbediening met hem wil verbinden. Voor de vrij lage prijs, krijg je een drone met een afstandsbediening welke communiceren met elkaar over een 2,4Ghz, een zakje met wat reservepropellers, garantie en informatie papiertjes, 2GB micro-SD kaart met USB lezer, een schroevendraaier (erg handig!) en een accu welke eenvoudig te verplaatsen is en ook al vastzit.Īls je dacht dat je de actie meteen in kon gaan duiken, is er een kleine teleurstelling, de afstandsbediening gebruikt namelijk een twee paar AA batterijen welke niet inbegrepen zijn. Wir waren fix und alle, als wir von der Bühne gingen.Ja echt, zelfs de Action is nu in de Drone hype-trein gestapt, met een leuk instapmodel voor 44,95 welke ook beschikt over een camera. Schienen die Mettmanner nicht genug zu bekommen: „Wake me uo“ folgte als nächstes, schließlich erklang "Run" als finale Zugabe in Mettmann. Nach minutenlangen stehenden Ovationen, Bravo-Rufen und Klatschen wurde es schlagartig still, denn Thomas Gerhold setzte noch einmal zu „Sound of Silence“. „Run“ von Snow Patrol ließ zum Ende hin alle von der Liebe träumen bis Leonard Cohens „Hallelujah“ uns freudig mitsingend und tänzelnd in den Abend entließ. Zum Ende hin setzten „California dreamin“ und „She´s always a woman to me“ stimmgewaltige Akzente, die besonders nach Billy Joels Hit wahre BeifallstürmeĪuslösten. Nicht fehlen durften Stücke wie „The boxer“, „Scarborough Fair“ und „Bridge over troubled water“, für die das DuoĮbenfalls bekannt geworden ist. Musikalisch beeindruckten: Eine Viola kann Brian Mays Gitarrensolo ersetzen, Orchester und Stimmen steigern sich aus einer Ballade in ein Opern- und Hard-Rock-Stück hinein.Įin Schwerpunkt lag natürlich bei Simon&Garfunkel aus den 1960ern und -70ern. Darin woben sich die Stimmen des „Mettmanner Duos“ und der Sänger wunderbar ein.Įs sind nicht nur die Emotionen mal das Herz berührten, mal sprühten vor grenzenloser Freude, sondern auch die Vielzahl an Stücken mit all ihren Einzelheiten, die einen gefühlsmäßig und Diese Stücke bewiesen Thomas Gerhold und seine Kantorei können auf großen Bühnen wirken: Das Zusammenspiel von Gitarren-Duo, Orchester und Gerhold am Keyboardīereitete einen Teppich aus ergreifender Musik aus. Sie ergriffen das Ensemble und die Emotionen, die Gänsehaut, Schon mit „Bohemian Rhaphsody“ und spätestens bei „Wake me up“ (Avicii) merkten die Gäste, dass Musik und Gesang zu leben schienen. Mettmanner Duo Ernst&Miro, das Kammerorchester Essen, ein Perkussionist: Sie alle sind unter Thomas Gerhold zusammengekommen um noch ein mal dieses fantastische Konzert zu spielen.īereits Sound of Silence, das erste Stück (von Simon&Garfunkel) versprach großes: Bis auf Thomas Gerhold, der seine Stimme erhob war die Neandertalhalle von Stille erfüllt: „Helloĭarkness, my old friend.“ Nach seinem Solo setzten erst Streicher, dann Ernst&Miro und der Chor ein und gaben ein kräftiges Signal dafür, dass dieser Abend besonders wird. Es ist Sonntagabend und die dritte Auflage von „Sounds of Silcene“. Eine Bühne, die mühelos 120 Sängerinnen und Sänger und ein ganzes Orchester aufnehmen kann. Thomas Gerholds Projekt „Sounds of Silence“ begeisterte Mettmann.Įine Halle. Cersei portrays it ideal to vibrant Sansa when she destroys the girl’s emotional point of view of knights by commenting that knights are for murder. 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